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Competition and Facilitation During Learning: Contiguity and Overshadowing Interactions in the Rapid-Streaming Procedure, 2021-2022
Creator
Urcelay, G, University of Nottingham
Study number / PID
856891 (UKDA)
10.5255/UKDA-SN-856891 (DOI)
Data access
Open
Series
Not available
Abstract
When multiple cues are associated with the same outcome, organisms tend to select between the cues, with one revealing greater behavioral control at the expense of the others (i.e., cue competition). However, non-human and human studies have not always observed this competition, creating a puzzling scenario in which the interaction between cues can result in competition, no interaction, or facilitation as a function of several learning parameters. In five experiments, we assessed whether temporal contiguity and overshadowing effects are reliably observed in the streamed-trial procedure, and whether there was an interaction between them. We anticipated that weakening temporal contiguity (ranging from 500 to 1,000 ms) should attenuate competition. Using within-subject designs, participants experienced independent series of rapid streams in which they had to learn the relationship between visual cues (presented either alone or with another cue) and an outcome, with the cue-outcome pairings being presented with either a delay or trace relationship. Across experiments, we observed overshadowing (Experiments 1, 2, 4, and 5) and temporal contiguity effects (Experiments 2, 3, and 4). Despite the frequent occurrence of both effects, we did not find that trace conditioning abolished competition between cues. Overall, these results suggest that the extent to which contiguity determines cue interactions depends on multiple variables, some of which we address in the General discussion.In any domain of daily life and cognition, humans solve tasks and make decisions by using information that comes from multiple, different sources. It is quite obvious that we learn from previous experiences. We then use multiple sources of information to guide our behaviour in environments, make decisions about what is beneficial for us, and act in social situations (attributions, imitation). Most times however, not all information in the environment is useful. For example, if we eat fish and...
Terminology used is generally based on DDI controlled vocabularies: Time Method, Analysis Unit, Sampling Procedure and Mode of Collection, available at CESSDA Vocabulary Service.
Methodology
Data collection period
01/02/2021 - 31/08/2022
Country
United Kingdom
Time dimension
Not available
Analysis unit
Individual
Universe
Not available
Sampling procedure
Not available
Kind of data
Numeric
Text
Data collection mode
The data were collected whilst participants participated in the experiments (online). The experiment was programmed using Gorilla and deployed online (MTurk) for data collection.
Funding information
Grant number
ES/R011494/2
Access
Publisher
UK Data Service
Publication year
2023
Terms of data access
The Data Collection is available from an external repository. Access is available via Related Resources.