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Eye movements in strategic choice, experimental data
Creator
Stewart, N, University of Warwick
Study number / PID
852947 (UKDA)
10.5255/UKDA-SN-852947 (DOI)
Data access
Open
Series
Not available
Abstract
In risky and other multiattribute choices, the process of choosing is well described by random walk or drift diffusion models in which evidence is accumulated over time to threshold. In strategic choices, level-k and cognitive hierarchy models have been offered as accounts of the choice process, in which people simulate the choice processes of their opponents or partners. We recorded the eye movements in 2 × 2 symmetric games including dominance-solvable games like prisoner's dilemma and asymmetric coordination games like stag hunt and hawk–dove. The evidence was most consistent with the accumulation of payoff differences over time: we found longer duration choices with more fixations when payoffs differences were more finely balanced, an emerging bias to gaze more at the payoffs for the action ultimately chosen, and that a simple count of transitions between payoffs—whether or not the comparison is strategically informative—was strongly associated with the final choice. The accumulator models do account for these strategic choice process measures, but the level-k and cognitive hierarchy models do not.This network project brings together economists, psychologists, computer and complexity scientists from three leading centres for behavioural social science at Nottingham, Warwick and UEA. This group will lead a research programme with two broad objectives: to develop and test cross-disciplinary models of human behaviour and behaviour change; to draw out their implications for the formulation and evaluation of public policy.
Foundational research will focus on three inter-related themes: understanding individual behaviour and behaviour change; understanding social and interactive behaviour; rethinking the foundations of policy analysis.
The project will explore implications of the basic science for policy via a series of applied projects connecting naturally with the three themes. These will include: the determinants of consumer credit behaviour; the formation of...
Terminology used is generally based on DDI controlled vocabularies: Time Method, Analysis Unit, Sampling Procedure and Mode of Collection, available at CESSDA Vocabulary Service.
Methodology
Data collection period
31/12/2012 - 30/09/2017
Country
United Kingdom
Time dimension
Not available
Analysis unit
Individual
Universe
Not available
Sampling procedure
Not available
Kind of data
Numeric
Data collection mode
We explored the choices and eye movements made by participants in a range of symmetric 2 × 2 games. Our approach is to build statistical models, which describe the eye movements and their relation to choices. Fifty-four undergraduate and postgraduate students were recruited from Warwick University and participated for a payment of £5 plus a further payment of up to £5 contingent upon the outcome of a randomly selected game.
Funding information
Grant number
ES/K002201/1
Access
Publisher
UK Data Service
Publication year
2018
Terms of data access
The Data Collection is available to any user without the requirement for registration for download/access.